The FTX Collapse Had Warnings. An LLM Could Have…
Turning RSS feeds, Google Gemini, and a GitHub cron job into an early warning system for crypto exchange risk. In … Continue reading The FTX Collapse Had Warnings. An LLM Could Have Caught Them.
Turning RSS feeds, Google Gemini, and a GitHub cron job into an early warning system for crypto exchange risk. In … Continue reading The FTX Collapse Had Warnings. An LLM Could Have Caught Them.
I wanted to start building my investment portfolio by the end of the year. The problem? I don’t have time … Continue reading I Built a Free AI Portfolio Assistant That Emails Me Every Morning
Unity WebGL games face severe performance degradation in inactive browser tabs due to aggressive requestAnimationFrame throttling (~1 FPS). This creates … Continue reading Unity WebGL Background Tabs: Autoplay & Performance Fix
When you’re building games that need both the power of Unity’s 3D engine and the flexibility of modern web technologies, … Continue reading Building a Web-Unity WebGL Bridge: A Practical Guide
Ever wanted to give your web apps that distinctive casino-game aesthetic? Meet Blocky UI Lite – a lightweight TypeScript component … Continue reading Introducing Blocky UI Lite: A 3D Blocky-Themed Component Library 🎮
Ever needed a futuristic, sci-fi UI for your web project but found existing solutions too heavyweight or framework-dependent? That’s exactly … Continue reading Introducing Cosmic UI Lite: A Zero-Dependency Space-Themed UI Library
The Challenge Have you ever needed to keep an iframe running even when it’s “hidden” from view? This seemingly simple … Continue reading Keeping iframes Running When Hidden: A Journey Through Browser Optimizations
I built a re-skinned version of the classic Flappy Bird game called Flappy Spaceship, with a space theme, using Pixi-React v8 beta. The goal … Continue reading Flappy Spaceship – Exploring the Frontiers of Pixi-React v8 Beta
Transitioning from Unity to Pixi.js, one noticeable absence was the sliced sprites. Thankfully, Pixi.js offers a comparable component known as NineSlicePlane. This article delves into its behavior and how it aligns with expectations.
Learn how to optimize loading times in Unity by converting prefabs to scenes using the PrefabSceneConverter tool. Scenes offer smoother loading and transition, making them ideal for large levels in games like endless platformers. Discover the benefits and get a clearer understanding of scene loading.