Building Bubble 2048: A Technical Deep Dive
When I participated in Global Game Jam 2025 with the theme “Bubble,” I wanted to create something familiar yet innovative. … Continue reading Building Bubble 2048: A Technical Deep Dive
When I participated in Global Game Jam 2025 with the theme “Bubble,” I wanted to create something familiar yet innovative. … Continue reading Building Bubble 2048: A Technical Deep Dive
Unity WebGL games face severe performance degradation in inactive browser tabs due to aggressive requestAnimationFrame throttling (~1 FPS). This creates … Continue reading Unity WebGL Background Tabs: Autoplay & Performance Fix
When you’re building games that need both the power of Unity’s 3D engine and the flexibility of modern web technologies, … Continue reading Building a Web-Unity WebGL Bridge: A Practical Guide
Ever wanted to give your web apps that distinctive casino-game aesthetic? Meet Blocky UI Lite – a lightweight TypeScript component … Continue reading Introducing Blocky UI Lite: A 3D Blocky-Themed Component Library 🎮
Ever needed a futuristic, sci-fi UI for your web project but found existing solutions too heavyweight or framework-dependent? That’s exactly … Continue reading Introducing Cosmic UI Lite: A Zero-Dependency Space-Themed UI Library
As a passionate LeetCode enthusiast, I tackle the daily coding challenge religiously and share my solution insights with the community … Continue reading Building an Automated LeetCode Solution Post Sync Feature for LeetHub
The Challenge Have you ever needed to keep an iframe running even when it’s “hidden” from view? This seemingly simple … Continue reading Keeping iframes Running When Hidden: A Journey Through Browser Optimizations
Have you ever wanted to add a redeem code feature to your game or app? A redeem code system is … Continue reading Develop Redeem Code API With Laravel For Mobile App/Game