
Optimize Large Prefab Loading To Addictive Scene Loading with…
I’ve been developing a casual game where each level is designed and saved as a prefab. While it works fine in the Editor, it causes severe performance issues in mobile devices, especially Android. The game freezes for over 10 seconds whenever a level is loaded. To solve this problem, we decided to optimize the game by converting all the level prefabs into scenes. This allows us to utilize Unity’s addictive scene loading, which also enables us to show loading progress.
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