
Optimize Large Prefab Loading To Addictive Scene Loading with…
I’ve been working on a casual game that every level was designed and saved as a prefab. It works great in Editor but not in mobile, especially in Android devices. Each level took a very long time to load and the game became unresponsive for 10+ seconds. We decided to optimize it by turning all level prefabs to scenes so we can use Unity’s addictive scene loading, which also enables progress showing.
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